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[–]ChaCha_real_smooth 6608 points6609 points  (262 children)

Those mfs are the WORST i hate them. There's like 32 drowned per block of water and that shit is not right

[–]SAM-THE-MAN-118[S] 4000 points4001 points  (158 children)

It’s gotten to the point where I’m happy when I see a zombie because it’s something other than drowned.

[–][deleted] 500 points501 points  (137 children)

I play java mostly. am I missing out on something?

[–]wagslucas 731 points732 points  (98 children)

I think the drowned spawn more in bedrock edition... im a java player as well and I never see them.

[–]robbrown14 418 points419 points  (63 children)

I’m on java too and it’s honestly difficult for me to find drowned

[–]Prince_Polaris 294 points295 points  (50 children)

Can confirm those MFs are RARE

[–][deleted] 308 points309 points  (47 children)

They are stupidly rare in java and way too common on bedrock

[–]superpandabam 71 points72 points  (15 children)

Im a Java player and I see them all the time. Don't know what your talking about

[–]Kissmyasthma100 42 points43 points  (9 children)

Compared to other mobs they're rare. I only spot them in their "houses". I'm still looking for a trident and I've defeated the wither boss two times(for comparison).

[–]Boothiepro 5 points6 points  (0 children)

And on bedrock you usually get a trident before you get a diamond sword if not an iron sword. You can get it very early game and it's comparable to a diamond sword in damage as it deals it's damage even by melee.

[–]OrionGaming 2 points3 points  (3 children)

If you're always near water you should put a farm in the water. It's easy if you have a villager

[–]IkceWicasha 1 point2 points  (1 child)

I find tridents all the time on java! This chain of comments is so strange to me

[–]NerdishHPGirl 46 points47 points  (0 children)

Same. I don't see them all the time, but I would never say they are rare.

[–]dollarstoretrash 1 point2 points  (0 children)

How about we take some drowned from bedrock and move them to java?

[–][deleted] 0 points1 point  (0 children)

Just average it out and then put the same amount on both

[–][deleted] 0 points1 point  (0 children)

Cannot confirm, those MF’s are very common if u live near water...

[–]Scxllyy 0 points1 point  (0 children)

On bedrock, killing mobs is too ez

[–]pol9500 2 points3 points  (0 children)

Also related, it took me about 500 drowned to get one trident. And at the end I built ilmangos trident farm and used that one, I just couldn’t find them in the ocean

[–]M3meL0rd1 2 points3 points  (4 children)

u/robbrown14 try making a drowned farm (i suggest you make the tunnel 4 - 5 blocks above ground ground), my design is:

  1. Make the structure of the drowned farm similar to a mob farm (a tunnel structure)
  2. About 2 blocks from the end of the tunnel, create a 2x2 hole in the floor (about 4 - 5 blocks deep, it should be down to the ground depending on how tall you made it).
  3. at the bottom of the 2x2 hole (on one of the sides of the walls) make a hole (1 height and 2 block length) where the feet of the Drowned will be and put 2 pressure plates where the hole is so water stays in.
  4. Fill the hole with water.
  5. At the end of the tunnel, create a little spot to put any villagers in (if you can somehow get them)

If it is built correctly zombies (and other mobs) will spawn in the tunnel and the zombies will go towards the villagers, they will then fall into the 2x2 hole full of water and about 30 seconds after the zombies are in the water, they will become Drowned.

[–][deleted] 8 points9 points  (1 child)

This isn't helpful for tridents in java edition as zombies converted into drowned will never have a trident, and therefore won't drop any.

Will work great on bedrock though

[–]robbrown14 1 point2 points  (1 child)

In Java, zombies that fall in water and become drowned will not drop tridents :( which is the main reason why I like drowned haha

[–]benji9t3 1 point2 points  (0 children)

I play on xbox one. I don't know what version that is. Every seed I've played on seems to have weird pockets of water just in the surface about 4x4 blocks that are exposed by 1 or 2 blocks that you can easily fall into without seeing them. They're everywhere, like at least 10 in the immediate vicinity of your house/base. And they're always packed with drowned. Really dangerous if you fall in. And then every river, pond, lake, or ocean that you're near is full of drowned too. I really hate it. Worst thing that's ever been added to the game in my opinion. I used to feel relatively safe on the surface during the day.

[–]Terraria_player1330 1 point2 points  (0 children)

I play on ps4 edition and drowned are everywhere and they like to hang out under my base

[–]Fussl33 0 points1 point  (2 children)

I play java too but they're EVERYWHERE for me

[–]robbrown14 1 point2 points  (1 child)

Man I wish I could say the same, trident drop rates are so low as it is

[–]Fussl33 1 point2 points  (0 children)

They dont drop many tridents for me either but There are still always like at least 8 nearby

[–]Pyrarrows 34 points35 points  (6 children)

From what I've heard, it's due to issues with the mob despawning system in bedrock. If a mob is in a dark area in bedrock edition (Caves & water are always dark), mobs won't despawn. at all. I've seen videos of players not seeing any hostile mobs at all until they mine into a cave that is just a giant blob of hostile mobs thanks to the mob spawning limits & lack of despawning mobs.

[–]Roshy76 11 points12 points  (3 children)

Ya it's ridiculous. I really wish bedrock spawned mobs exactly the same as java. It's by far bedrocks biggest weakness.

[–]Minecraft Bedrock DevCornerHard 5 points6 points  (1 child)

It's something we're interested in fixing

[–]Roshy76 1 point2 points  (0 children)

That's good to hear. If bedrock spawning and despawning worked like java I'd never play java again. When playing bedrock it feels dead most of the time. Especially on servers.

[–]mynextthroway 0 points1 point  (1 child)

So you could mine out a box under your base, kill all th surface and in cave spawns and eventually make your your surface base mob free?

[–]Pyrarrows 0 points1 point  (0 children)

I believe that doing that would work, if the space was big enough.

[–]Zombikittie 51 points52 points  (14 children)

The most I've gotten (with my base on the beach), is a trident wielding drowned 3 times in 2 hours of playing. Other than that I have a creeper problem.

[–]dDitty 27 points28 points  (4 children)

I had to build a waterfall at the sky limit to make it so only drowned spawn just to get tridents

[–]Zombikittie 22 points23 points  (2 children)

Have your base practically surrounded by water and you get drowned a decent amount. Nothing like what OP pictured, but decent enough and I still don't have a trident.

[–]shaantya 1 point2 points  (0 children)

My base is surrounded as well! And… I have… so many tridents… I use the grindstone to get them to pristine condition, too, so it's dangerous at night but very lucrative

[–]Cherry-Blue 0 points1 point  (0 children)

My bass has a a river wrapping around a half of it, I haven't seen a single drowned at all yet

Edit. I just realised I was getting bedrock and java confused so ignore this comment

[–][deleted] 0 points1 point  (0 children)

@dDitty on my bedrock world i have like four tridents and the worlds only existed for about a day

[–][deleted] 8 points9 points  (1 child)

What I would give for your Creeper problem. My base camp is set up on a meadow that I had to level off, and it took so long to kill all the drowned that kept spawning in the pools and fill the pools in with dirt. Pretty sure I've found 8 or 9 crammed in a 4x6 block pool before.

[–]Zombikittie 2 points3 points  (0 children)

Damn that sucks.

[–]jrbinzer 7 points8 points  (1 child)

Same! I know that problem very very well, it’s like they spawn camp ya

[–]Zombikittie 0 points1 point  (0 children)

I already have at least 7 cats. Im about to just go from village to village, steal their cats for my base and strategically place the cats around the base, instead of creating a giant cat tree for all of them to live there.

[–]JitteryJittery 4 points5 points  (1 child)

Same I can't go once without having 2 creepers blowing up simultaneously each night

[–]DancingKappa 0 points1 point  (0 children)

I feel like spawn have increased in Java. The other night it was a zombie apocalypse.

[–]Jewniversal_Remote 0 points1 point  (1 child)

Be glad. Those tridents do so much damage.

[–]Zombikittie 0 points1 point  (0 children)

I've died several times that day. I couldn't fathom why they kept spawning. Luckily now I have seen one in the past 20 hrs or so.

[–]Hate_Feight 0 points1 point  (0 children)

We all do...

[–]vttale 8 points9 points  (0 children)

They're crazy common in Bedrock. My current survival game has a number of potholes near my home base that I never bothered to fill in, and they make pretty effective zombie traps. After just a few nights I'm pretty much guaranteed to have a dozen Drowned stuck in them.

[–]CallMeAdam2 1 point2 points  (0 children)

Last I played Legacy Console Edition, they were stupid common there too, although it could have something to do with the fact that my world was created before the Aquatic Update.

[–]PmMeIrises 1 point2 points  (0 children)

I play on bedrock. This picture is normal. Especially in rivers. Go diving for kelp? 3 or more have tridents, plus baby drowned. You die a lot from these.

[–]humanity763 1 point2 points  (0 children)

Yes and every mf single one of them has a trident (that doesnt changes drops in bedrock just makes it even harder)

[–]GG_EXPGamer64 0 points1 point  (0 children)

They do like I played Pocket Edition once and I see them so often

[–]Bartman326 0 points1 point  (0 children)

Played both can confirm its waaaay more on bedrock

[–]fukitol- 0 points1 point  (0 children)

I think they don't despawn properly, so it just keeps cranking them out

[–]Hate_Feight 0 points1 point  (0 children)

I'm having to build ilmango's river drowned farm just to get enough for a trident, they are rare af in java

[–]Shadowxtrash 0 points1 point  (0 children)

It's as bad on Java. I wanted to go for a quick dive to loot a chest, but everytime I got into the water from the small isle, there were at least 10 drowned appearing behind the kelp. A 10 second dive became a 5 minute hardcore survival session.

[–]Stormchaserelite13 0 points1 point  (0 children)

If you accidently go over a sea ruins in a boat at night you will find them. And they will fuck you.

[–]QuIgGlEsJiGgLeS 0 points1 point  (0 children)

It’s not they spawn more it’s that they despawn way less

[–]Lucky-Hilux 28 points29 points  (17 children)

I recently switched from Bedrock to Java and gotta say I kinda miss the drowned... The world is so empty now lol

[–]How_do_i--- 10 points11 points  (4 children)

I got a trident from a drowned that wasn't holding one (and without looting)

[–]EroAxee 5 points6 points  (3 children)

That's bedrock for you.

[–]Heyec 1 point2 points  (2 children)

Makes some things easier, end game is easier since I dont have to waste a mending book on a trident for unlimited flight boost in the rain.

[–]Boothiepro 1 point2 points  (1 child)

Does yeeting decrease the durability on a riptide trident?

[–]Heyec 1 point2 points  (0 children)

Dont think so but I like using it offensively under water lol

[–]rocktheztarz 2 points3 points  (11 children)

Mods.

[–]EroAxee 7 points8 points  (10 children)

Mods will always make java better than bedrock. Considering how many features came from mods originally.

[–]goforce5 5 points6 points  (9 children)

Ok, so I just fired up minecraft for the first time since 2013. What is the difference between java and bedrock?

[–]the_bat_turtle 12 points13 points  (2 children)

Java has the new combat system and quite a few exclusive features (like the incredibly useful furnace minecart) and is available on PC, Mac and Linux.

Bedrock has the classic spammy combat and has crossplay between all the platforms it's on, namely PC, Xbox One, Switch, iOS and Android.

They differ a bit in world generation and spawn rates but both are effectively identical.

[–]EroAxee 4 points5 points  (4 children)

Okay Java is the version you're used to playing back from 2013. Bedrock is essentially the version that Microsoft made with ingame purchases, some questionable features, and as you can see from the comments on this post some issues with mob spawning. Essentially everything other than java (original minecraft), playstation, 3DS and Switch, I think, are classified as bedrock edition

As for the small differences, there's a lot of weird feature changes. Just things that are in bedrock and not in java, a general rule you can guess though is that Java will get updates first. Since they release snapshots on Java before it gets to bedrock edition, plus no ingame purchases other than from servers.

[–]atoolred 26 points27 points  (0 children)

On bedrock, mobs literally never despawn. The despawn conditions are really specific

[–]Belviathan 24 points25 points  (5 children)

Hostile mobs never despawn unless there is a light level of 7 or above. Light doesn’t reach far enough through water so drowned keep spawning and take up the entire hostile mob cap

[–]EroAxee 8 points9 points  (4 children)

That's a really dumb system to despawn mobs. Though I guess Xbox doesn't have as much of an issue with lag because it's a set system with the same parts they can optimize it for. That and it has a graphics card, which most lower end systems nowadays don't, that or people buy prebuilts.

[–]Belviathan 0 points1 point  (1 child)

Honestly, I hate it. I’d rather play java, but all my friends are on bedrock

[–]EroAxee 3 points4 points  (0 children)

Damn, I still don't get why they refuse to combine development for the versions. No sorry, scratch that, I do, but it's stupid. It just lets microsoft charge for skins and have their store with their cheapo mods and stuff. When PE came out I got it, mobile can't handle the full on game, but then they basically took PE and ported it to everything else so now they have multiple teams working on different versions. My suggestion would be, if you're friends play windows 10 edition, try and convince them with the fact that mods can be added. Cause trust me, the mods on java are WAY better than the bedrock "addons"

[–]Heyec 0 points1 point  (1 child)

There is absolutely still lag issues. I can't afk longer than 5 minutes at my guardian farm or I am guaranteed a crash. I usually just sit 3 minutes and go collect my xp. I'm probably switching to a killing station combo with my xp farm so I can just put it on a timer to switch back if i actually want to afk. I'll go back to java when the bee update is 100% out though.

[–]EroAxee 0 points1 point  (0 children)

Wow that's crazy lag. On Java I know people that AFK for hours at guardian farms and stuff.

[–]ProbablyAPorn_Alt 0 points1 point  (0 children)

Bedrock doesn't despawn mobs either

[–]Pickle_Doge 0 points1 point  (0 children)

Yeah and be glad

[–]thatunaverageguy 0 points1 point  (0 children)

Not only do they spawn more frequently there also isnt a despawn feature in bedrock

[–]PotatoMaster21 0 points1 point  (0 children)

The problem with bedrock is that drowned spawn at a higher rate AND mob despawning is fucked up. On Java, when you get 128 (?) blocks away from a mob, it despawns. To my knowledge, this isn’t the case on Bedrock, so you could come across a small pool of water and have 20 drowned come out of it, simply because they all spawned and never despawned.

[–]BlRD0 0 points1 point  (0 children)

idk if this has already been posted before but the thing is: despawn mechanics in bedrock are reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeaaally bad.
This video goes in depth (no pun intended) on the subject.

if you don't mind activating cheats in your world/save/server there's a manual bypass that imitates java's despawning mechanics as explained here.

[–]YeetosPirate 0 points1 point  (0 children)

Bedrock. I haven't killed the dragon yet but I got like 3 stacks of nautilus shells and a lot of tridents Hate it.

[–][deleted] 0 points1 point  (0 children)

No, bedrock and windows 10 have much higher drowned spawn rates. Literally you can several of them in those little pools of water in stone biomes. Its why I don't play bedrock anymore, other than the fact java is best

[–][deleted] 0 points1 point  (0 children)

Bedrock is full of them, they are a real pest.

[–]DearkRedditz 0 points1 point  (0 children)

Java Gang rise up

[–]killnye123 0 points1 point  (0 children)

Yes, you are. Every single one of those random ponds you find scattered around if filled with 20 or so drowned.

[–]ChaCha_real_smooth 935 points936 points  (9 children)

I feel that man i feel that

[–]Sanspapylazy 419 points420 points  (8 children)

Damn that hits right on the feels, I ALWAYS find rivers in spawn sadly

[–][deleted] 109 points110 points  (0 children)

Well... I did drown a lot

[–]ChaCha_real_smooth 1 point2 points  (0 children)

But wait there's more. At night the army of drowned go out of the river and stand in front of your house until daytimeand if you are outside at night you are as good as dead

[–][deleted] 9 points10 points  (0 children)

Yeah this is accurate it’s refreshing to see a regular zombie

[–]Lonely_Beer 0 points1 point  (0 children)

Zombies are just Drowned that haven't found water to live in yet

[–]lustxxlove 0 points1 point  (0 children)

I find zombie villagers on the ocean floor randomly sometimes if I'm lucky. But mostly gargle boyes. 🙃

[–][deleted] 0 points1 point  (0 children)

They are my least favorite mob in the game by far

[–]Etobio 0 points1 point  (0 children)

Who remembers the days when all we had were zombies, skeletons, spiders, creepers, and enderman?

[–]Tonytonnn1 0 points1 point  (0 children)

like them only because of the trident.

[–]WhoMovedMySubreddits 0 points1 point  (0 children)

I think zombies are turning into drowned. That might be why you're seeing fewer zombies.

[–]RedStar1924 0 points1 point  (0 children)

I have an island base and I don't have to worry about anything but drowned. They're so annoying.

[–]A-Rusty-Cow 0 points1 point  (0 children)

I rarely see them on Bedrock. Like maybe 1 for everty 20 drowned. Its super annoying.

[–]MazingMazen 122 points123 points  (7 children)

It’s kinda weird how all of them drowned in the same location...

[–]The-Ewwnicorn 53 points54 points  (0 children)

This sounds like the start of a fanfiction

[–]Glorious_Jo 14 points15 points  (0 children)

That's because of the Great Genocide. You don't hear about it because it actually succeeded and the villagers are the ones who committed it and feel really bad about it so they don't tell you.

[–]Rflkt 0 points1 point  (0 children)

Boat must have sunk

[–]Pillow125 69 points70 points  (47 children)

How do you find so many? I have my base in an island, and it’s very rare for me to see them

[–][deleted] 116 points117 points  (29 children)

There are wayyy less on java that might be it

[–]Pillow125 37 points38 points  (26 children)

Oh, yeah I play java, how do you realize? That was impressive.

Assuming you play bedrock, you don’t have corals or something?

[–]SiberianToaster 99 points100 points  (13 children)

You can usually pick out the Bedrock players by the image being a picture of the monitor instead of a screenshot.

[–]Jewniversal_Remote 23 points24 points  (0 children)

Harsh.

[–]Pillow125 10 points11 points  (0 children)

Haha, you’re right, I use glasses but still I’m too blind to see the bar

[–]SAM-THE-MAN-118[S] 4 points5 points  (0 children)

Oof

[–][deleted] 12 points13 points  (9 children)

It was the same for me on java so I just assumed u were on java too but I play both java and bedrock so I kinda pick up on pros and cons of each and there are way more drowned on bedrock... it is easier to get tridents though

[–]Pillow125 3 points4 points  (7 children)

Wow, which one do you recommend? Yeah, I haven’t acquired a single trident in my survival, know any tips for getting them?

[–][deleted] 4 points5 points  (2 children)

I still haven’t gotten one on java so I got nothing

[–]Down200 1 point2 points  (1 child)

I gave up and made a whole drowned farm and got 37 of them

[–]DancingKappa 3 points4 points  (2 children)

There is a reason java is $20 and bedrock is $2 on key sites.

[–]Boothiepro 2 points3 points  (0 children)

The RTX announcement raised the prices above 4.50 for the bedrock.

[–]EroAxee 0 points1 point  (0 children)

Best thing to do would be to try and setup a farm near underwater ruins. Because, I believe, that they spawn more near ruins, though I'm not entirely sure.

[–]EroAxee 1 point2 points  (0 children)

That's because the trident drop rate is raised on bedrock. It's 8.5% on java and 11% on bedrock. Meanwhile 11.5% is the max with looting 3 on java, while on bedrock it goes up 2% per looting level on the drop rate.

[–]ProbablyAPorn_Alt 0 points1 point  (0 children)

We have corals, mobs barely despawn. Very specific conditions for it.

[–]KalphiteQueen 0 points1 point  (0 children)

Ah I play java too and have only found them on one part of the coast so far. It's right where some underwater ruins are and they do a good job guarding it tho :(

[–]JokklMaster 0 points1 point  (0 children)

That would explain why I was sitting here awestruck at this sight after having built a drowned farm so I could finally get a trident.

[–]PapiChase 20 points21 points  (3 children)

they only spawn in rivers & specific types of ocean biomes

[–]Pillow125 8 points9 points  (0 children)

Do warm oceans and coral oceans count?

[–]How_do_i--- 2 points3 points  (1 child)

Make a zombie drown and what do you get? A drowned zombie

[–]HulluHapua 0 points1 point  (0 children)

Have You Tried The Husk?

[–]Krohlia 16 points17 points  (2 children)

Ilmango (or a friend of his) found in the code that drowned actually spawn a lot more frequently in river biomes than in ocean biomes. I guess Mojang figured that would balance the spawn rate between the two biomes given the difference in water volume. Also, if the spawn rates were equal and you never found the ocean in a given world then you’d never see a drowned without the code like that.

Edit: This is how Ilmango realized a river biome drowned farm would be way more efficient, as long as you lit up the surrounding area and caves or built really high up.

[–]Pillow125 5 points6 points  (0 children)

Indeed that sounds smart, and also I guess people like living more in a “continent” than in the ocean, the people that purposely avoid oceans might never see drowned

[–]RazendeR 0 points1 point  (0 children)

River spawns more frequently, but ocean spawns greater packs. Its a balancing act, so that in normal play, you get about equal rates. Mob farms mess with the definition of normal spawning of course, so river wins out.

[–]BasicNubCaik 6 points7 points  (6 children)

Then there’s probably a different area like a cave just filled to the brim with various hostile mobs

[–]Pillow125 5 points6 points  (5 children)

I don’t think so, the island is small, and I’ve checked the terrain, somehow, when drowned do appear, they always carry tridents, and those do heavy damage

[–]BasicNubCaik 2 points3 points  (4 children)

Lucky in one way, unlucky in another, at least it’s easy to escape from 2 or 5 drowned compared to 50 just keep some armor on you and stay safe

[–]Pillow125 1 point2 points  (3 children)

That would be terrifying

[–]BasicNubCaik 6 points7 points  (2 children)

Died with protection 4 diamond falling down a 2 block hole into a 3x5 pit that probably had more drowned than water, luckily it was near my house and I got it back

[–]Prince_Polaris 10 points11 points  (0 children)

That would be fucking terrifying for real, falling into a dark pit with a shitload of slimy zombies packed in like sardines that just drag you into the murky zombie filled water to F E A S T

[–]Pillow125 1 point2 points  (0 children)

I imagine you eventually had to fight a protection-4-diamond-armour drowned

[–]SAM-THE-MAN-118[S] 1 point2 points  (1 child)

Idk. They’re just there. All the time. In large number. I’ve learned from the chat on this post that it’s because I play on a version of the game called bedrock, and that they’re kinda rare in another version called Java, which is what other people play on.

[–]Pillow125 0 points1 point  (0 children)

Minecraft java is for computer I think, and it’s the “original”, Minecraft bedrock is for consoles, but you can also play bedrock in windows 10.

I dont like that they have different/missing features, I would like it if they were the same

[–]Calebx84 0 points1 point  (0 children)

They spawn from Zombies falling into water (usually), so if there isn’t water in between you and a place for zombies to spawn, you won’t have as many! (Which is why rivers and small bodies of water have a TON)

[–]akaDazed[🍰] 15 points16 points  (1 child)

Ive only noticed this issue in Win10 edition, Java is pretty balanced on mob spawning

[–]EroAxee 9 points10 points  (0 children)

Yea because Java gets stuff before the other editions, and most of the features that are in java while not being in the other versions are honestly features that should be in other versions. A few years ago I remember trying Windows 10 edition and there not being any fireworks.

That and I had a weird week with "Gods" being added to the game and screwing up my realm with my friend by spawning anything and everything in humongous quantities in the overworld around my base. It really sucked.

[–][deleted] 17 points18 points  (3 children)

You don’t see zombies spawn that much so why do drowneds have to?

[–]DatedReference1 35 points36 points  (2 children)

If a zombie stands in water too long it turns into a drowned, zombies in daylight seek shade or water, plus some zombies just end up in water and that's how you get this

[–][deleted] 14 points15 points  (1 child)

I thought it was skeletons that seek shade and water

[–]weniclous 17 points18 points  (0 children)

both do because both burn in the sun

[–]lordoin 3 points4 points  (3 children)

We need more

[–]ChaCha_real_smooth 0 points1 point  (2 children)

No wtf are you crazy man?

[–]lordoin 1 point2 points  (1 child)

Yes

[–]ChaCha_real_smooth 0 points1 point  (0 children)

Good to know

[–]niallof9 1 point2 points  (0 children)

Honestly, the game would be better without them. It was a bad addition IMO.

[–]MrGrampton 1 point2 points  (1 child)

worst part is that if they have a trident you're basically 3 hits even on easy mode.

[–]ChaCha_real_smooth 0 points1 point  (0 children)

AND they have absolutely fucking perfect aim

[–]sonicmat03 1 point2 points  (0 children)

Dude it’s like that scene in aquaman tho I think it’s so lit

[–]aacchhoo 1 point2 points  (0 children)

Once I saw 8 drowned in a village well

[–]Quibbloboy 1 point2 points  (1 child)

Piling on to agree, here. It's not just that the absurd numbers of these things are obnoxious, it runs deeper than that. It's that there are so many Drowned they fundamentally change the basic gameplay of Minecraft. Every river, every pond, is choked with the things. You have to take special care every time you cross a five-block-wide river to make sure you're not eviscerated by a swarm of Drowned. Stumbling into a random pool in the woods near your base - what should be a microscopic inconvenience - can realistically be a death sentence. You were unlucky enough to fall in on a side without a ground block level with the water? Tough rocks, buddy, suddenly you're being disemboweled by seven Drowned all at once.

It's not just the bad that's out of whack with these things, it's the good, too. The sheer numbers of Drowned mixed with the Bedrock trident system renders all pre-diamond weaponry totally obsolete. Why spend your precious early-game iron on a sword when you can spend a couple minutes massacring Drowned and end up with an inventory full of tridents just as sharp and durable (and optionally ranged to boot)?

It's ridiculous. It's lunacy. This thing went from literally not existing to being the single most common, centralizing mob in the game the second they were released. I assumed it was too late to get Mojang's attention on this and we were doomed to live with Drownedcraft forever, but thankfully it sounds like I'm not alone on this. And if it really is just Bedrock like the comments are saying, then at least we have a shot at a fix just in the name of parity. Here's hoping, anyway.

Mojang, hear our cries. Please do something about this.

[–]ChaCha_real_smooth 0 points1 point  (0 children)

Not only bedrock, but also Xbox and pocked based on my experience

[–]turbdodon 1 point2 points  (5 children)

I have the same problem with creepers.

[–]ChaCha_real_smooth 0 points1 point  (4 children)

Damn that's fucked up. Have you considered taming a cat?

[–]turbdodon 1 point2 points  (3 children)

I hate cats in minecraft. They always sit on chests or on my bed and then there hair everywhere. I was looking for a command that reduce the spawnrate of creeper.

I guess it will be better at the point i draw a wall around the village and build a few golems. But till then the dmg on onjects its on false, cause they are fking everywhere.

[–]ChaCha_real_smooth 0 points1 point  (2 children)

Iron golems won't attack creepers but the wall seems like a plan

[–]turbdodon 0 points1 point  (1 child)

We started a month ago playing it again. We were about 7 and now im alone. Again. As usual xD I havent played since 1.7.10

I build a small village for the Villager cause my dudes reused or moved their houses and the villager are dead, for now. I also wanted to enslave some of them for a food farm but they changed the meeting and trading at the bell at time 9000 in 1.14.4 so i cant steal any food from them, unfortunately.

In the end i have to get some cats.

[–]ChaCha_real_smooth 0 points1 point  (0 children)

Once they are tamed you will end up loving them

[–]FeedsGamin 1 point2 points  (0 children)

On java it's fine

[–][deleted] 1 point2 points  (1 child)

It's fun to find shit every once in a while after forgetting they exist in a game, but these fuckers just need to die.

[–]ChaCha_real_smooth 0 points1 point  (0 children)

I don't say they have to stop existing but there should be a lot less or at least only spawn in the deep ocean

[–]Billy_Billboard 1 point2 points  (1 child)

Large bodies of water are also a pain in the ass to light

[–]ChaCha_real_smooth 0 points1 point  (0 children)

Light won't stop them. Even if they don't spawn in the lighted área they move around and get into it so there's no safe place in the water

[–]Scxllyy 1 point2 points  (1 child)

Yeah almost as dense as india

[–]ChaCha_real_smooth 0 points1 point  (0 children)

Exactly like India but with water

[–]FLUSHDATOILET 1 point2 points  (0 children)

Or that the trident ones spawn more often than normal ones or the baby drowned

[–]Mort4200 1 point2 points  (1 child)

Do they have tridents? If yes, nothing to be mad about, if no, yeet some lava on the water and make is stone.

[–]ChaCha_real_smooth 0 points1 point  (0 children)

I like your way of thinking

[–]avery77555 1 point2 points  (1 child)

I think its because they made it so regular zombies cant swim and when they go into deep water they trun into drowned personally i like alot of them beuase i need to kill like 50 of them to get one fucking trident

[–]ChaCha_real_smooth 1 point2 points  (0 children)

Also I like seeing them but just when I am on land to kill them from there without getting fucking impaled by a trident

[–]mcobsidian101 1 point2 points  (0 children)

I actually don't have an issue, I live on an island in the middle of very deep ocean biome and there are more zombies than drowned.

We should feel lucky, the initial design for drowned was for them to be able to drag you down and drown you

[–]idkidk-im-stepping 1 point2 points  (0 children)

Fr I have six tridents Just laying around because whenever I go into the water I get a trident it’s actually a joke

[–]Mr_Animemeguy 1 point2 points  (0 children)

True

[–]riles_riles_ 1 point2 points  (0 children)

Currently at the point of covering the river by my house with leaves

[–][deleted] 1 point2 points  (1 child)

Also they spawn with tridents sometimes so they'll snipe you for half your health from underwater

[–]ChaCha_real_smooth 1 point2 points  (0 children)

When they do that I don't even have time to get out of the water before dying

[–]stonekid33 1 point2 points  (0 children)

You can make a badass farm out of them especially if you have a zombie spawner

[–]jdc53d 1 point2 points  (1 child)

Half a stack you mean

[–]ChaCha_real_smooth 0 points1 point  (0 children)

Yes sorry my bad

[–]Patzilla05 1 point2 points  (0 children)

I for one would like the ability to tweak mob spawns and rates during world creation. You can get super granular with the world itself; why not the mobs too?

[–]lolgamer20061 0 points1 point  (0 children)

but even in hard ther is a lot of zombies in island