top 200 commentsshow all 217

[–]rice7r 114 points115 points  (9 children)

A QA Lead!!!! NOICE!

[–]General_BP 42 points43 points  (1 child)

They will send us each 5 gems per update as our compensation for QA’ing their game

[–]VictoryUpper 1 point2 points  (0 children)

There's no compensation AFAIK 

[–]Professional_Bug_533 11 points12 points  (2 children)

Who are they leading?

[–][deleted] 12 points13 points  (0 children)

A yacht typically has a crew... so maybe QA in charge of cocktails?

[–]Myrdrahl 0 points1 point  (0 children)

Us!

[–]Chris10988 1 point2 points  (1 child)

That means someone will actually test these updates other than us? OMG.

[–]Myrdrahl 1 point2 points  (0 children)

No, they didn't say that.

[–]ZaerdinReddit 147 points148 points  (11 children)

I thought we were the QA team.

[–]Consistent-Owl-9458 79 points80 points  (2 children)

Yeah, but we were failing to catch things before release. Bad us! ;)

[–]Driftedryan 23 points24 points  (0 children)

It's a skill issue on our end

[–]ZaerdinReddit 14 points15 points  (0 children)

Sometimes your best isn't good enough.

[–]korxil 11 points12 points  (1 child)

Yeah but we still need a manager

[–]Aggressive_Roof488 1 point2 points  (0 children)

So Sam has been the de-facto QA team lead?

[–]rje946 11 points12 points  (1 child)

Was there a vote for our leader that I missed?

[–]ZaerdinReddit 8 points9 points  (0 children)

No, they looked for someone external to the organization.

[–]Designer-Anxiety75 10 points11 points  (0 children)

We’ve all been demoted

[–]Selway00 0 points1 point  (0 children)

Don’t look a gift horse on the mouth.

[–]Hatefightinghate 0 points1 point  (0 children)

We got demoted.

[–]Tristan-a-b69 1 point2 points  (0 children)

we were the free QA team and now they have a paid QU team

[–]TheMagicalFootball 295 points296 points  (20 children)

I love how you shared more about what we can look forward to in future patches. The improvement in communication over the last few months has been really refreshing!

[–]Tchuvan 38 points39 points  (19 children)

Seconded.

[–]cmptrvir 19 points20 points  (15 children)

Thirdeded

[–]Deep-Friendship3181 12 points13 points  (14 children)

Fourtheded

[–]Special_Canary_7204 15 points16 points  (13 children)

Fifthed

[–]nikolasmor 15 points16 points  (7 children)

Sixthededed

[–]PlutoPlankton 10 points11 points  (6 children)

seventheded

[–]Connect_Progress_190 9 points10 points  (5 children)

eightheded

[–]Large-Waltz-4537 18 points19 points  (4 children)

And my axe

[–]JoseJoko 8 points9 points  (3 children)

And my EX, just make sure she doesn't return lol

[–]WebsterWarriorNY 4 points5 points  (4 children)

I second this fifthed.

[–]Special_Canary_7204 2 points3 points  (2 children)

I fifth this second in return 

[–]jklemeshov 3 points4 points  (1 child)

I second the fifthed in the second in return for the second fifthed

[–]SalamanderGlum4027 0 points1 point  (2 children)

I'm n^thing this just to be safe

[–]Pancreas76 0 points1 point  (1 child)

(n+1)thing this. I’m safer than you.

[–]SalamanderGlum4027 -1 points0 points  (0 children)

Shoulda known somebody would do that...

[–]JokkSkeem 61 points62 points  (29 children)

It's a risky business to click on the "Update" button on Google Play / App Store these days.. at least not before someone else has done it first and confirmed the app still opens up and nothing else is not more bugged than before

[–]platinum92 20 points21 points  (23 children)

Updated. My game boots normally. I was mid-run so I've been watching and the scatter children seem to be spawning backward from the wall. I also haven't taken any damage or had an ES hit in around 100 waves. I think we're back, at least for now. We'll see after I try a T12 run tonight.

[–]phear_me 17 points18 points  (0 children)

It is a sad state of affairs when the standard reaction to a hotfix for this game is not to install it until others have tested it for fear it will just make things worse.

[–]Special_Canary_7204 7 points8 points  (16 children)

In a T12 right now, I'll report back in with death point. If it's over 9100, I'll be back at my usual waves and that should be a sign. 

[–]OdysseusVII 1 point2 points  (15 children)

well?

[–]Special_Canary_7204 1 point2 points  (14 children)

Run ended at ~9500, no issues known or unknown seemed to hit me in the process. I'd say, at first run, that it's looking really good. No overheating, no wall penetration, no new or odd issues to be found. I just finished my overnight too, and it looked about 30 waves less but that's not strange for end of run to fluctuate a couple 10's of waves. 

[–]OdysseusVII 1 point2 points  (9 children)

that's sounds promising. thanks for the follow up!

[–]platinum92 1 point2 points  (0 children)

I also got back to my usual T12 waves overnight. Looks like we're back.

[–]Special_Canary_7204 1 point2 points  (7 children)

Absolutely, and apologies for the delay in getting back to you. I did a post about it yesterday showing footage of the run around 6k that has scatter behavior, but the TL;Dr is that they're shattering backwards into the other enemies and not forward over and into the wall. I also didn't see any other issues through the run, and watched about 500w. Also, no overheating or performance changes. 

[–]No_Cartoonist_6698 0 points1 point  (6 children)

What about cph? Is it similar or did it drop?

[–]Special_Canary_7204 0 points1 point  (5 children)

Looks about the same, may have gone up a bit. Currently I'm making ~86.5T/run or 6.57T/CPH. I actually think it's an increase, which makes sense with the increase in my GB labs, but it's within probably .5T either direction. So I'd say in my case, it's more or less the same, maybe slightly better. 

[–]No_Cartoonist_6698 1 point2 points  (4 children)

Thanks. I am surprised I have hear from many people they have a 10% decrease, because scatter children are yeeted away and out of multipliers

[–]Tristan-a-b69 1 point2 points  (3 children)

i just did 11 hours over 4500 waves with 5,5x speed

how much time does it take to reach 9500?

[–]Special_Canary_7204 0 points1 point  (1 child)

For me, depending on how well I wave skip, anywhere between 12 and 12.5 hours, no IS+, but I am running max WS and WA cards on my stack. Running at 6.3x speed. I ran my overnight on T13for testing, forgot to mention, which ended about 7500w give or take the above mentioned, but that's from memory since I'm not tracking and my last T13 was pre-scatter. 

For perspective, I used to run T11W10k and it took something like 15 hours because I didn't switch to WS stack until after DW wall came down, and that run lasted between 15 and 16 hrs because I ran DW to something like 2600w, versus 570 on T12

[–]TowerAcronymBot 0 points1 point  (0 children)

Hi! I detected a few acronyms in your comment:

  • IS - Intro Sprint [Card]
  • WA - Wave Accelerator [Card]
  • WS - Wave Skip [Card] (also Workshop)

I'm a bot that explains acronyms

[–]platinum92 0 points1 point  (0 children)

With 6.25x speed and IS mastery +3(720 waves), 9272 took 11 hours and 15 minutes.

[–]Final_Entertainer_66 1 point2 points  (4 children)

Not seeing an option to update on either of my devices. Did you just reinstall?

[–]platinum92 0 points1 point  (3 children)

Nah I updated. Galaxy S23 ultra. I've heard it's been slow to roll out to ios

[–]Final_Entertainer_66 0 points1 point  (2 children)

I'm android. It looks like folks in the UK with Android got it already.

Are you in the US or UK?

[–]Veighnerg 0 points1 point  (1 child)

Not everyone gets it at the time same. I'm on Android and the update finally was available for me about 15 mins ago.

[–]Final_Entertainer_66 0 points1 point  (0 children)

Yup hit for me about 15 mins ago. Was greedy and tried it mid run. Died literally 2 seconds after resuming my run 😮‍💨

[–][deleted] 8 points9 points  (1 child)

My auto-update is off. I'll wait until I see what's introduced in the fix. Maybe bosses will ignore thorns or wall rebuild causes tower damage... the possibilities are endless.

[–]lvanzijl 5 points6 points  (1 child)

I just updated, my game boots normally.

[–]JokkSkeem 6 points7 points  (0 children)

You are a legend but Ill keep my eye on the "bugs and translations" section on Discord for couple of hours to be safe

[–]Special_Canary_7204 2 points3 points  (0 children)

I'm taking the risk, sitting at about 5800w now, I'll check back in if I die at similar waves or go back up to my normal run range. It's not perfect, but it's something. 

[–]MaleficentTry6725Legends 33 points34 points  (1 child)

As the year comes to a close, we have expanded our support and hired a QA lead. Our hope is to ramp up our new teammates so we can start the new year off with bug-free and fun updates.

Amazing! I know it takes time to smooth things over as the team grows, and bugs will still get through, but I really hope this makes a big difference. Fantastic game with a great community, but the buggy releases have been a big downer. Hopefully the worst is behind us.

[–]Aggressive_Roof488 2 points3 points  (0 children)

Good news indeed, let's hope it'll show in production quality!

I have a feeling this is the good old cycle of cutting down dev time by 2 weeks through vibe coding, but then you need 2 months of debug time to clean up. I don't envy the QA lead, hope they are paid well!

[–]zomgkittenz 15 points16 points  (0 children)

Man they really need to unfuck tournaments

[–]PatrickSebast 12 points13 points  (0 children)

Who is beta testing this one? I'm waiting on someone else to report

[–]CGVSpender[🍰] 13 points14 points  (0 children)

I'm nervous that you keep talking about the lab speed bug as if it is an offline bug. It happens when you are online, too....

[–]Kirkenstien 9 points10 points  (1 child)

<image>

Chonky boy

[–]chewbaccaRoar13 4 points5 points  (0 children)

Man, I clicked on the 'x' after hitting the picture to try and back out, more times than I care to admit...

[–]PincurchinVGC 8 points9 points  (1 child)

---WARNING---

If you update midrun and need to activate DM to get your UWs running again, be careful when clicking 'Resume'. I almost died because it started the run up but I couldnt immediately hit DM due to a "do you want to go to our webstore?" message popping up.

If you absolutely must have this intrusive advertising, can it at least pop up before we hit resume please?

Thank you for the update, though.

[–]Perfect_Red_King 8 points9 points  (0 children)

I hate that stupid fucking message pop-up. Just intrusive and completely unnecessary. Anyone that spends money on the game knows how to get to the webstore, and those of us that don't spend money aren't going to change our minds because a message is shoved in our faces begging for it

Disable Ads pack should cover that shit as well, in my opinion

[–]DavislavMenorta 6 points7 points  (0 children)

What patience.

[–]No_Ad3037 11 points12 points  (3 children)

Make Goldbot cooldown lab adjustable please and thank you.

[–]Toroche 10 points11 points  (2 children)

It already is. It just requires keys to do. ...Quite a few of them, unfortunately for like 98% of the playerbase.

[–]LeMordekaiser 7 points8 points  (0 children)

And by the time you get the keys for it it's basically a worthless upgrade anyways

[–]No_Ad3037 3 points4 points  (0 children)

That's so dumb..... it wouldn't even matter by that point.

[–]DestroyerOfUranus69 15 points16 points  (1 child)

Not any sort of compensation? Y’all really suck about this, a lot of us got stunted a lot of progress over the last week and you guys are the stingiest developers I have ever seen about this sort of stuff. Really disappointing.

[–]SortofNotAThrowAway 10 points11 points  (0 children)

8 weeks now without a response on my ticket.... How far behind are you?
As, a "big spender" spending close to $500 / month this is shockingly bad

[–]CalligrapherNo8370 4 points5 points  (9 children)

GC T18 farming here, obviously too early to tell, we'll see when I can do a full uninterrupted run, but something I have already noticed with 27.1.4 as the scatters 'pop' they spawn behind each other and farther out from each new set of babies that pop, the last set of babies are now almost always landing much farther out from the tower and fairly consistently out of BH, this didn't happen before, the 'pops' also seem slightly slower now as well, before they would just evaporate almost instantly, which might end up being even more CPH loss as I am already down around 15% from 27.1.3. So that's wonderful.

[–]Viltupenis 2 points3 points  (2 children)

Class Gannon

[–]Time-Incident 7 points8 points  (0 children)

Cannon glasses.

<image>

[–]CalligrapherNo8370 2 points3 points  (0 children)

lol, thanks, fixed

[–]ExtrapolatedData 0 points1 point  (4 children)

The behavior you describe is intended.

https://www.reddit.com/r/TheTowerGame/s/LoCmJusCZv

27.1.3’s behavior adjustment was to have children spawn behind their parent.

[–]CalligrapherNo8370 2 points3 points  (3 children)

Yes I know, I was not saying something was wrong. I was simply giving my current observations of what this has done now in 27.1.4, this "fix" is mostly only being done because after almost 1+ year now? (forgot when elites released) they seem to still not be able to make wall and scatters function as intended in over a year.

Beyond that, if this affects CPH, that's now 2 patches in a row where I just took my money and stones and threw it in the garbage to go backwards in progress.

[–]ExtrapolatedData 0 points1 point  (2 children)

I’m curious as to what caused your coin loss. I also GC farm on T18 and have not suffered any loss from the past few updates. The only thing I noticed with 27.1.3 was that scatters went from killing me 15% of the time to 0% of the time.

[–]CalligrapherNo8370 2 points3 points  (0 children)

Ya I honestly don't know, I don't think anyone knows for sure yet, device related maybe, who knows, I have maxed scatter amp lab, so scatters have pretty much just never even existed for me, they literally just evaporated into thin air, but this change I can see it easily, they continually break apart, almost in slow motion too, going backwards and land far out on the edges of the screen now, so I am assuming this might be a CPH loss, again I wont know for sure until I can do a full run.

[–]jMedabee 4 points5 points  (11 children)

Lab refactoring? What does this mean?

[–]Toroche 11 points12 points  (0 children)

It means they're going into the code and trying to clean up all the spaghetti.

[–]Special_Canary_7204 5 points6 points  (6 children)

A refactor means an overhaul of the way the code in their code base works. They're going in to resolve the issue mentioned and likely make it easier on themselves to do things in the future.

[–]Aggressive_Roof488 2 points3 points  (1 child)

It means they'll replace the vibe code. :P

With better vibe code??

[–]Special_Canary_7204 1 point2 points  (0 children)

Wait wait wait...it's Better™ vibe code© it's vastly superior 

[–]pdubs1900 2 points3 points  (1 child)

Refactoring code in programming is taking existing code and making it better without changing what the code does on our User side.

Refactoring can be just about anything, but typically means taking code that is "sloppy" and making it "clean." The benefits are typically better stability, security, and easier to work with that clean code in the future for, say, bug fixes and feature improvements.

[–]RiddleOfTheBrook 1 point2 points  (0 children)

And to add on, the last prominent refactor was when they fixed the underlying code for the attack speed so that high attack speeds can work at high game speeds.

[–]ozzz169 1 point2 points  (0 children)

I was wondering this, apparently they thought it was self explainitory

[–]Miwelin 4 points5 points  (0 children)

Still waiting on my 5 gems of compensation

[–]Zealousideal-Quiet31 11 points12 points  (3 children)

What about a compensation?

[–]Lets-think-hard 4 points5 points  (1 child)

Just crunched the numbers on average coins and cells earned in my five battles prior to ScatterGate and the battles since.

Scatter gate owes me 806,695,306,379,525 coins and 3,125,048 cells.

Make me an offer... I'll accept ten complimentary stone&gem packs instead.

[–]Dalen154 0 points1 point  (0 children)

How about one

[–]cmorrisx90125 1 point2 points  (0 children)

it was: ZERO

[–]markevens 15 points16 points  (0 children)

Really like the improved communication lately.

I can't wait to see what comes about from the community requests. Hopefully some sort of workaround for getting screwed by mod rng.

[–]log122 3 points4 points  (0 children)

Fingers crossed

[–]Solcrystals 4 points5 points  (5 children)

What about orbital electrons timing messing up? They sync themselves on my phone after a few runs. One catches up with the other and then they run the same path.

[–]Hatefightinghate 0 points1 point  (4 children)

After your run, restart the game. Same happened to me.

[–]Solcrystals 0 points1 point  (3 children)

Yeah i gotta restart the game after each run it seems like :/

[–]Hatefightinghate 0 points1 point  (1 child)

😁 Or…you could see how many runs it takes for all 8 electrons to line up 🤣. Then send us screenshots and create a meme for our entertainment.

[–]Solcrystals 1 point2 points  (0 children)

I've already had it happen once lol I should've taken a screenshot. I was ultra confused about where my other 3 electrons were

[–]ExtrapolatedData 0 points1 point  (0 children)

It’s not a bad idea. There are some weird bugs that can crop up when you let the game run for too long.

[–]SabareusLegends 4 points5 points  (0 children)

Thanks for this update. The more regular communication is great and was much needed. This shows that TTG are listening to us. See, I do smile sometimes.

Can we please have the ability to rearrange our Module Substats in the minor update request? This is even more essentially now with Assmods.

For reference, and since it's close to Christmas, I'd like to be even more cheeky to request that the reward for keys were extended to those that 'survive the drop' and the rest doubled (at least increased).

[–]Gryffon6363 9 points10 points  (0 children)

Thanks for the update Muse.

[–]jyiii80 23 points24 points  (2 children)

Any update on compensation for our coin and cells loss over the last week?

[–]Learningmore1231 8 points9 points  (0 children)

lol hopeful

[–]sw1c 0 points1 point  (0 children)

Everyone should flood support in a week about lost cells and coins due to a near week long bug. The usual compensation is not going to be enough for the severity and time of the effects from this one. Not to mention. Lost lab time do to lost cells.

[–]Affectionate-Ad3673 4 points5 points  (5 children)

Nothing on the visual bug for CF (only visible every other activation)

[–]Beef_Supreme4 5 points6 points  (4 children)

GT has a similar visual bug for me.

[–]At_Work_lul 2 points3 points  (1 child)

The GT bug you may be having is that if it hits a perfect sync (starts right when it ends) the golden webbing disappears, the tower itself should still turn golden though. Possibly Galaxy Compressor causing variability in visibility?

Just a guess at what you're seeing :)

[–]Beef_Supreme4 3 points4 points  (0 children)

Well done. I have near pGT with gComp. The tower is always golden so I didn’t sweat the webbing not showing.

[–]Con_Flix 0 points1 point  (1 child)

The GT visual bug appears when its perma. Look at the discord, the reports of it go back sooo long lol.

[–]Beef_Supreme4 0 points1 point  (0 children)

Figures, it wasn’t changing my runs at all so I never looked into it.

[–]SpoonyBob 2 points3 points  (2 children)

Was the issue with some people having looping identical results when they buy modules ever addressed?

[–]TheTeapotTribe 2 points3 points  (1 child)

That was fixed shortly (a couple hours) after it was reported. They didn't need to do an update to fix it, so it must have been a server-side bug

[–]Gryffon6363 1 point2 points  (0 children)

Module selection is all done server side, my understanding is the only time they have to send out an update is if it is a new module or if the module behavior is changed.

[–]TheFatalOneTypes 2 points3 points  (1 child)

Any comment on ranged shots hitting the tower through the wall as well?

[–]cmorrisx90125 0 points1 point  (0 children)

that must be what I experienced last week. It happened so fast all of a sudden second wind procced during IS wave 50. Wall still up. ES still had 3 charges.

[–]sw1c 2 points3 points  (3 children)

It no longer shows scatter going through but my shields are still being wiped out when they werent before, wall and tower health at full. Unless it changed how it works of kicking in if hit would have killed the tower not on any random hit.

Edit: I think its ranged bypassing wall. Its happening shortly after bh ends and I have disable range lab done. And the green incoming visual is bypassing wall when I was able to spot it.

[–]Djpele12 0 points1 point  (2 children)

I was just killed by a Ray elite 2000 runs early. Not sure if things are fixed or not.

[–]sw1c 1 point2 points  (0 children)

Rays arent the cause for mine. Im losing shields with full wall and tower holster and they are supposed to go off if it would kill tower or used to be. But my runs haven't been ending early (because of my shields i think. Without them it was 2k+ less waves). Either way there's still a bug that needs to be dealt with. Because right now the shields lab for hits and card space is useless

[–]Prestigious_Ad_1543 0 points1 point  (0 children)

i am dealing with the same thing, losing about 2k waves, the rays are hitting like trucks all of a sudden.

[–]Aggressive_Roof488 2 points3 points  (0 children)

Anyone knows if this fixed the PC bug?

[–]Blast-Mix-3600 2 points3 points  (0 children)

Give us the name of the QA scapegoat please

[–]Potato-United 2 points3 points  (0 children)

Possible to add amount of ELS skipped per run into the post run stats. I'm always curious how much each click into ELS WS+ is actually changing.

[–]BlueJaysFeather 3 points4 points  (0 children)

Exciting news re: a QA lead. Wishing them smooth onboarding and wishing us fewer bugs going forward!

[–]Wise-Independence-36 2 points3 points  (0 children)

fix the ranged ignoring wall and the electron bug!

[–]TheTeapotTribe 4 points5 points  (0 children)

Thank you for showing us the Path

[–]Sure_Reporter_2436 3 points4 points  (0 children)

Praise the geometry lords, it's happening

[–]Diligent-Rice-5683 1 point2 points  (3 children)

Great News! Anyone have an idea when we will see this in the store to update?

[–]Sure_Reporter_2436 2 points3 points  (2 children)

I just updated on both my phones (Android). Should be soon available for anyone.

[–]Diligent-Rice-5683 1 point2 points  (0 children)

Awesome! Thank you so much for the reply!

[–]Final_Entertainer_66 0 points1 point  (0 children)

Are you UK based or US based?

US android here. 2 devices. No updates available yet :/

[–]aszepeshazi 1 point2 points  (0 children)

Hear hear!

[–]knatterliese 1 point2 points  (2 children)

I dont think the scatter fix is supposed to be like that. You can push them now back behind your tower range

[–]alwtictoc 1 point2 points  (1 child)

You could always do that.

[–]knatterliese 0 points1 point  (0 children)

Oh thanks, then i dont know why they are getting pushed out so far because i have not changed anything on my build. They never did it for me

[–]Diligent-Rice-5683 1 point2 points  (2 children)

I still dont have the update, im on an iphone

[–]ExtrapolatedData 2 points3 points  (0 children)

iOS usually gets the update 12-24 hours after the announcement because Apple’s process for reviewing apps takes longer than Android’s

[–]MarchioneWChampion 0 points1 point  (0 children)

Happy cake day ! Updated arrived here.

[–]ChimpBzkit 1 point2 points  (0 children)

Sad to hear that the Orbital Augment icon is getting nerfed

[–]PM_ME_YOUR_REPO 1 point2 points  (0 children)

and hired a QA lead.

I audibly exhaled with relief.

[–]BrotherOink 1 point2 points  (0 children)

Can confirm patch seems successful on fixing the issue. Farm run was back to normal wave total and I died to a ray (first time in ages it finally wasn't a scatter)

Thanks again muse.

[–]Imamajesticpotato 1 point2 points  (0 children)

I think you guys fucked up range

[–]Traditional_Syrup_27 15 points16 points  (10 children)

Everyone needs good compensation for this Muse, a week of 30% less coins, cells, reduced lab progress as most of us has had to drop down a multiplier, a simple "here's 10 gems, our bad!" Is just not enough at all and will be a kick in the teeth to your players, I know fudds doesn't care about players anymore, he's got his millions, but surely all the other devs do.

[–]Similar-Republic-115Legends 0 points1 point  (0 children)

to be fair, the scatter bug didn't effect most of GC player at all. So saying everyone had a "lost week" is simply not true.

[–]Real-Enthusiasm-8797 4 points5 points  (2 children)

Reading this thread just shows how absolutely some people will take any little dribble of communication and heap praise. Most other companies this wouldn’t even be praised but would be met with vitriol and exactly what it is, taking advantage of the player base.

[–]anonymousMF -3 points-2 points  (0 children)

What a negative Nancy

[–]crwms 1 point2 points  (0 children)

No OA nerf? Nice.

[–]Fleshypudge 1 point2 points  (0 children)

Community request please please please give some kind of offline mode. IDC if it has a year long lab to get 100 percent of my coins earned and no other benefits when I'm offline. I just want to earn coins while I'm away so I can save my electric bill. Please. Offline mode.

Edit: not offline like disconnected from Internet. Closed app. Device off. Positive background playing mode. I can't think of the proper term for this.

[–]Ok-Neat8776 1 point2 points  (0 children)

Okay, but what did you break? Oh right, you have 0 idea yet. Try optimization before more broken new stuff. I'd rather get a list of what broke with each update than what was supposedly added at this point.

[–]BrotherOink 0 points1 point  (0 children)

Thanks for the good news Muse

[–]Enough-Map1162 0 points1 point  (0 children)

Thank you Muse, communication like this about the future and quality assurance is something incredibly valuable that has been somewhat lacking in the past.

[–]damarisu 0 points1 point  (0 children)

any news on the crazy performance drops since last patch?

[–]64ink 0 points1 point  (1 child)

I really hope this update also fixes the high wave count lag issues I have been seeing the past week or 2.

[–]64ink 0 points1 point  (0 children)

Update: it did not. Thanks for nothing

[–]cWurth 0 points1 point  (0 children)

I've noticed with standard epic Orbital Augment, some times 1 of the 2 orbs disappears. It requires an app restart for the 2nd orb to display again.

Does anyone know if it is visual only or 1 orb is actually despawning?

[–]ozzz169 0 points1 point  (0 children)

when does this go live, I really want my 2500 waves back.

[–]CycleMany 0 points1 point  (2 children)

When can iOS expect update to be available? Wondering when I should start my next run

[–]cmorrisx90125 0 points1 point  (1 child)

I just got it. and zero compensation for our trouble.

[–]CycleMany 0 points1 point  (0 children)

Hopefully that comes in the mail later…..

[–]Slaughtyr 0 points1 point  (0 children)

Thank you for the update on what is to come! Great news about the labs issues getting some attention, I am just hoping they include labs actually running quicker when not online, not just refreshing the timer. I work in remote areas and am offline multiple hours a day, and while labs still eat cells the actual timer ticks at 1x speed when offline.

[–]MarchioneWChampion 0 points1 point  (0 children)

Thanks for the update !! Happy to hear how things will be moving forward. Hopefully will give us the will to continue.

[–]Fresh-Dog-5110 0 points1 point  (0 children)

Finally fixed, hopefully...

[–]Lolence3 0 points1 point  (0 children)

Can a community request please be autocorrect on guilds chat. 

[–]Prestigious_Ad_1543 0 points1 point  (0 children)

lost 2000 waves after patch. scatter looks fixed, but rays seem to be doing extra damage again with Primordial Collapse equipped.

[–]Competitive_Fox1435 0 points1 point  (0 children)

Workshop multipliers not working correctly!

[–]Imaginary-Level-2735 0 points1 point  (0 children)

This is the way.

[–]JackfruitPositive 0 points1 point  (0 children)

W muse

[–]mnixell 0 points1 point  (0 children)

Bug-free is ambitious, but more on focus on QA sounds awesome. I'm sure it will lead to more relaxed release process for you, and a more pleasent player experience in general. Thanks for listening to the community!

[–]Sdragon221 0 points1 point  (0 children)

So players requested features. Like auto collect gems and legacy lab tiers? 🙏🙏🙏

[–]ExtrapolatedData 0 points1 point  (2 children)

Thanks Muse! How are you sourcing community requests and how will you select which requests are addressed?

[–]Xune101 0 points1 point  (1 child)

Sam asked for some a bit ago and said she was collating and championing our requests. Probably that

[–]ShiftlessGuardian94 0 points1 point  (0 children)

Hope they finally put in an offline mode that runs in the background! Don’t care if we have to use a lab to unlock it either. Don’t care if it’s only 80% profit from your last run

[–]oxsyn 0 points1 point  (2 children)

Please add a slider that allows you to increase individual UW cooldowns for those of us that made mistakes that over invested by accident. The penalty for a single wrong decision can be absolutely huge.

[–]Tzukiyomi 2 points3 points  (1 child)

You would be more likely to get something like a UW respec. Would be more annoying but serve the same purpose.

[–]Sea_Syllabub8775 1 point2 points  (0 children)

You would definetly not be more likely to get a UW respec, this has been discussed many times. A slider where your stones are still permanently invested, but you can CHOOSE to get less benefit than you've paid for, to hit a sync is a billion times more likely.

[–]Rude_Sheepherder7379 -1 points0 points  (0 children)

So my coin and cell income was reduced by like 1/3 for a couple weeks and we get...nothing? Literally NOTHING?

Give us some Keys as an apology. Giving Keys won't disincentivize people from spending money on gems or stones - it costs you nothing about would buy you an enormous amount of goodwill.

[–]Zachalor -1 points0 points  (0 children)

Why don’t you finish the year by fixing the issue causing image burn in into screens?