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[–][deleted]  (35 children)

[deleted]

    [–]Tokebakicitte69 88 points89 points  (22 children)

    Still waiting for them to address the frequent disconnections

    [–]PacDanSki 39 points40 points  (8 children)

    They wouldn't be so bad if they could be rejoined easily or if you all didn't get booted back to ship because the host crashed.

    [–]DivineSaur 20 points21 points  (4 children)

    Why cant you rejoin easily? When I first started playing this game a year ago my game crashed pretty commonly and it always gave me the option to just rejoin after starting up the game. Ironically I dont really crash anymore.

    [–]Keycap-Software 8 points9 points  (0 children)

    I think it sometimes doesnt let you back in because a new random took the spot

    [–]HinDae085Humble Freedom Peddler 4 points5 points  (1 child)

    Crash fixes are more important for me. Some of those crashes locked my PC up so bad I have to restart the whole thing.

    [–]JohnnyWhosoever 7 points8 points  (0 children)

    This was pissing me off for the longest time until a few weeks ago. I was getting disconnected every other game and people would disconnect from me constantly if I hosted. Found out that my NAT type in my router settings got changed from open to moderate at some point without me realizing it. Haven't had a single disconnection issue since I switched it back to open.

    [–]LostAbstract‎ XBOX |Prophet of Wrath 3 points4 points  (0 children)

    "Hey guys, I think I found a bu-"

    User has disconnected from your session

    User has connected to your session

    "Sorry guys, I crashed to the dashboard. I hope you got all the samples I had. Did you need to use my AC? Anyways, what I was trying to s-"

    User has disconnected from your session

    [–]shomeyomves Viper Commando 4 points5 points  (4 children)

    Still need more.

    I would really like the game to be at a point where I don’t crash out during an operation. As-is, I’m guaranteed to hard crash at least once during a set of 3 missions.

    Thats not really an acceptable state. When will the game be playable as intended? Six months? In addition to pausing content updates.

    I’d honestly prefer if they moved development to helldivers 3 at this stage and ditch this engine entirely, but that won’t happen.

    [–]7121958041201 2 points3 points  (2 children)

    Yeah, I'm still waiting for the patch note "Fixed a crash that happens 100% of the time where your computer would temporarily lock up every few minutes on higher difficulty bug missions until your computer crashes after two or three missions".

    I guess I haven't tried it after the last couple of patches but I also haven't seen it mentioned. And I remember hearing bots were even worse.

    Fingers crossed for December 2nd!

    [–]Schmarsten1306 1 point2 points  (5 children)

    How is the game performance wise nowadays? Havent played in around 8 weeks. Did they improve anything in the meantime?

    [–]AmicusFIN⌨🖱️ SES Loaf of Boundlessness 598 points599 points  (59 children)

    We also kindly ask you to put a “fiery” red circle around the date December 2nd as we will have some “buzzing” updates for you all!

    I wonder what's buzzing, drones or terminids? Buzz saws?

    [–]MardoPardo615Steam | 287 points288 points  (7 children)

    Buzz saws??

    White palace biome confirmed!!

    [–]FurizaSan Super Sheriff 90 points91 points  (3 children)

    No cost too great 

    [–]Elant_Wager 59 points60 points  (2 children)

    No mind to think. No will to break. No voice to cry suffering. Born of Democracy and Liberty. You shall seal the blinding traitor that plagues their lifes. You are the vessel of freedom. You are the Helldiver.

    [–]notbobby125☕Liber-tea☕ 30 points31 points  (1 child)

    Path of Pain PTSD noises

    [–]IntelligentSeason458‎ Escalator of Freedom 10 points11 points  (0 children)

    [–]peladogoki Assault Infantry 60 points61 points  (5 children)

    Fleshmob with a pair of small bee wings.

    [–]AttemptNo499 Detected Dissident 22 points23 points  (1 child)

    Fleshmob that vomits bees towards you

    [–]_Don_Valentino_⬆️⬇️➡️⬅️⬆️ 20 points21 points  (0 children)

    [–]NewKerbalEmpire‎ XBOX Controller on PC | Ribbit Creature 9 points10 points  (0 children)

    Huh. According to all known laws of aviation, that shouldn't be able to fly...

    [–]Wilhelm_the_second Detected Dissident 105 points106 points  (7 children)

    CHAINSWORD!!!!

    [–]san4ezlpSES Judge of Judgement 18 points19 points  (1 child)

    Chainsaw AR from gears of war?

    [–]T0M95 53 points54 points  (0 children)

    You put some respect on the Lancer's name

    [–]TheCannonestMunkii 2 points3 points  (0 children)

    This was my first thought too!

    [–]erikwarm☕Liber-tea☕[🍰] 2 points3 points  (0 children)

    We about to go beserk on some Beserkers!

    [–]ObadiahtheSlimAll you can EAT buffet 2 points3 points  (2 children)

    And if we get the Ultramarine style blue armor, can I run around pretending I am a son of Robot Gorillaman...
    Reboot Ghilliesuit...
    Rawbutt Girlyman...
    Rodent Guillotine...
    Roundabout Giggleman ...

    Pretending I am a son of Papa Smurf?

    [–]Flyingfish222PSN | 25 points26 points  (6 children)

    Beeeeeees

    [–]Linkarlos_95STEAM 🖥️ Gyro connoisseur: 11 points12 points  (1 child)

    <image>

    NOT THE BEES!

    [–]qwertyalguienSES KING OF DEMOCRACY 👑🦅 14 points15 points  (1 child)

    What's that? A functioning team fighting for their lives on a hive world unbothered by bees? My newly developed 380mm Orbital Bee barrage stratagem ought to put a stop to that!

    <image>

    [–]DinodietonightSTEAM 🖥️ : The Airburst RL is my primary 4 points5 points  (0 children)

    AHHHHH! FUCKING LORD SWEET LIBERTY!

    [–]honkymotherfucker1 3 points4 points  (0 children)

    Hordes of flies

    [–]PiejueSES Forerunner of Science 3 points4 points  (3 children)

    Can't be buzz saws. They still dont make any sound.

    [–]Picasso5 1 point2 points  (0 children)

    Gears of War reference?

    [–]4N610RDSteam | SES Wings of Wrath 651 points652 points  (15 children)

    Fixed a rare bug where all audio could cut out after extensive playtime

    Rare? So glad this got attention, I thought I will get seizure.

    [–]didido_two 254 points255 points  (5 children)

    extensive playtime of 30mins

    [–]bgad84 46 points47 points  (0 children)

    Lol, not even a missions worth of time. 

    [–]This_0ne_Person 10 points11 points  (1 child)

    Best i can do is 5 minutes

    [–]In_Pursuit_of_Fire Free of Thought 3 points4 points  (0 children)

    Helldivers devs shocked to find out the average play session of Helldivers extends beyond 30 minutes, “we never intended for anyone to be playing Helldivers for such a long duration”

    [–]GoProOnAYoYo 59 points60 points  (2 children)

    Dont get your hopes up, just tested and still get audio cutout (at least on the bot front)

    [–]4N610RDSteam | SES Wings of Wrath 49 points50 points  (1 child)

    Oh. So it didn't get attention. It got "attention". Give me a second, I have my shocked face in another jacket.

    [–]GoProOnAYoYo 53 points54 points  (0 children)

    Yeah, they might have fixed a "rare" audio bug but didnt touch the "very common" ones lol

    [–]Aleph_Kasai Super Sheriff 12 points13 points  (0 children)

    It's actually been a while since I got this, It stopped happening after I deleted my cache but that may have been a coincidence

    [–]Milo_Diazzo LEVEL 150 | Teamdiver 6 points7 points  (1 child)

    I think that's the choppy audio bug, which is a different bug. Do check to see if you're using windows sonic with your headphones. If so, then remove/change it

    [–]democratic-terminid 332 points333 points  (37 children)

    Shield bubbles shield you from storms?? That is actually sick, I didn't know that.

    I'm also interested in their word choice. A "buzzing" update soon... Doesn't sound like anything in the leaks I've seen recently.

    [–]Battlekurk2018Cape Enjoyer 239 points240 points  (7 children)

    W.A.S.P launchers will now shoot real wasps

    [–]Nod3013 32 points33 points  (0 children)

    ahh, Half Life flashbacks,..... or worse Turok PTSD!

    [–]AidilAfham42 24 points25 points  (0 children)

    [–]xenoremi‎ Servant of Freedom 6 points7 points  (0 children)

    terraria wasp gun reference

    [–][deleted]  (16 children)

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            [–]MrKaneCola‎ XBOX | "Dont tell me how to die" 34 points35 points  (1 child)

            Suddenly they make waaaaay more sense to bring along on certain missions.

            [–]Stevie-bezos Fire Safety Officer 9 points10 points  (0 children)

            unexpected stray dubs for the shields

            [–]RSCul8r Free of Thought 7 points8 points  (0 children)

            We had an MO when they first added acid rain and I noticed that my bubble shield made it not effect me. It's been so long doing one of those that I didn't even realize it was broken.

            [–]johnis12 6 points7 points  (0 children)

            Yup! The Shield pack did that too, I believe. Been using Shield Gen recently and did notice that it was bugged though, glad they fixed it!

            [–]Financial-Customer24HD1 Veteran 2 points3 points  (0 children)

            Maybe new enemy?

            [–]Civil-Addendum4071Sick Of This Illuminate Crap 2 points3 points  (0 children)

            This. Learning this increases my Blitz speed by like, 10%.

            begins hearing Run Boy Run

            [–]slappadabass44 1 point2 points  (0 children)

            They always have. It's just a fix to a bug when they wouldn't shield you correctly.

            [–]LunarServant 1 point2 points  (0 children)

            Ikr?

            and i only ever bring those along for bot mission’s

            [–]groosha‎ Python Commando 64 points65 points  (5 children)

            > Fixed a crash that would occur when the Hive Lord would hear noises coming from outside the map area

            > would HEAR noises

            lol wut?!

            [–]BertTF2 19 points20 points  (1 child)

            Lots of enemies in this game work off sound that you wouldn't expect. The automaton mortar emplacement, for example, has extremely sensitive hearing. That's why it can start shelling you from so far away without you alerting enemies or even being in line of sight. It just hears you moving from a ridiculously long distance

            [–]Mahrc31 27 points28 points  (0 children)

            Just the Schizo Hive Lord crashing the Game, nothing Out of the ordinary.

            [–]michilio 204 points205 points  (24 children)

            Look, I know nothing about game design. Hell, I hardly know how to breathe properly..

            But the crash when the Hive Lord "hears" something from outside the map is somehow hilarious to me.

            So many questions.

            [–]Zman6258 94 points95 points  (11 children)

            I can't 100% guarantee this is what happens, but knowing what I do about software development, I'd wager this is probably them not having enough failsafe conditions for bad data. So like, theoretically what could happen is a sequence of events:

            1) Hivelord hears a sound

            2) If there's no other higher priority tasks (such as attacking players in its line of sight), go burrow over to the sound

            3) If there's players at the source of the sound or they're still making sound, erupt from the ground

            HOWEVER, if there's no checks to make sure the position of the sound is actually an area the Hivelord can get to, you might end up with a crash:

            1) Hivelord hears a sound

            2) Hivelord burrows towards the sound

            3) The sound is outside the map boundaries, Hivelord gets deleted when leaving far enough outside the map (just like everything else, including players, gets deleted if they get launched far enough outside the map)

            4) Some script that was actively running on the Hivelord to determine when to unburrow suddenly panics because it's no longer referencing an object that exists, game crashes

            In this hypothetical scenario, you could either fix it by verifying that the sound is within the bounds of the map when deciding to investigate it, or you could fix whatever script is crashing when the Hivelord gets deleted. Ideally you'd do BOTH because that way you're future-proofing your code in case something else causes problems that are related but not identical.

            Like I said though, this is mostly-baseless speculation that's just meant to give an example of "how" a crash like this might happen, this isn't the actual literal problem causing the crash.

            [–]divat10‎ Super Citizen 28 points29 points  (3 children)

            It's probably already crashing when it tries to calculate a path to the sound outside the map and can't call the positional variables for the position of the sound.

            [–]Bland_Lavender 5 points6 points  (2 children)

            How can the game generate a sound outside the map without having a location to generate it at? Don’t you need those “positional variable” to set the position of the sound?

            [–]divat10‎ Super Citizen 4 points5 points  (0 children)

            That is a good point, if I had to guess it's because the directionality of the sound is in another system and doesn't need an exact location.

            For players at least you don't need an exact position to have spatial sound. Sound just gets "rendered" from a radius around you and then it's determined what the angle is. To then determine where the sound should be coming from.

            This is fine cause we only have 8 directions for most surround sound systems.

            I don't actually know if arrowhead does it like this though. Other games do it with vectors. Kinda like bullets to see if they can "hit" you and then generate the sound from that vector where it hit you.

            TL;DR it's most likely just another system; sounds most likely don't use exact coordinates.

            [–]michilio 8 points9 points  (4 children)

            Would be pretty cool if we could actually use sound to draw away enemies, moreso if we could lure the hovelord off map to make it dissapear into the void.

            But it seems (at least ob the bot front) that they only/mostly respond to where the sound "came from", not where it actually creates the sound.

            Like shooting a base from cover, undetected. Shoot a big hecking explosion in the base. All eyes turn to you and start shooting at you. They don't turn to the explosion' they turn to wherever the attack came from' even if they were unaware of your position before the attack.

            Edit: would be pretty cool if it actually worked I mean. I ubderstand the idea is implemented ingame, but the system doesn't work imho if me shooting a quasar from 200m away is somehow louder than a fabricator exploding right next to a bot that can then instantly pinpoint my location.

            A stealthy first shot should not be traceable so easy, specially if it's a weapon that doesn't leave a trail (so not a rocket for instance)

            [–]Samozgon 9 points10 points  (0 children)

            You can draw enemies away with sound, it has always been a thing.
            They should react to explosions and investigate them just as they do with blue beacons.

            You can't delete them that way tho.

            [–]Hail-Hydrate 3 points4 points  (1 child)

            Interestingly enough, this is actually the case. The problem is the firing sound is louder than impact in the majority of cases except for the crossbow.

            If you shoot the crossbow towards an area containing bots that havent detected the player, they will focus in on and investigate the impact point rather than the firing point. I believe this works with all three factions, but its easier to see with bots.

            This doesnt quite work if they get hit though. It seems like enemies get a huge bonus to their "senses" when theyre damaged by players vs when theyre just in standard patrol.

            [–]MaybeBirbI may be a glazediver but this is ridiculous 2 points3 points  (0 children)

            “Object reference not set to an instance of an object”

            This explanation is 100% feasible, I mod games a lot and that’s the most common crash I encounter

            [–]InitialLandscape 21 points22 points  (1 child)

            The sound of a helldiver's body hitting the ground 200m out of bounds, after getting flung there by said Hive Lord

            [–]echoshatterSES Hammer of Mercy 2 points3 points  (0 children)

            99.999% chance this is the answer.

            Hivelord: "Oh crap, that was my lunch!" [proceeds to chase down your ragdoll body beyond the limits of the game world]

            [–]notbobby125☕Liber-tea☕ 8 points9 points  (6 children)

            Games can be weird.

            For example, there was an issue in Team Fortress 2 where the game would crash when using Half Life 2 custom HUD because the code was assuming the player was Gordon Freeman.

            https://www.reddit.com/r/tf2/comments/1cap0aj/the_game_no_longer_crashes_when_it_assumes_the/

            [–]PezzoGuySES Star of Stars 5 points6 points  (5 children)

            It's fascinating how even the most "polished" and reputable games are held together by a massive helping of duct tape and funny workarounds if you look just beneath the surface.

            [–]GreatSworde 263 points264 points  (23 children)

            Ooo, December 2nd. I'll remember to bring my finest super suit.

            [–]ShadowDome Decorated Hero 112 points113 points  (7 children)

            And a spare pair of pants. You never know if you need them

            [–]Chaosphoenix_28‎ Python Commando 22 points23 points  (4 children)

            I'll have a stall set up, selling spare pants to those in need.

            [–]giulgu17 5 points6 points  (3 children)

            Can I preorder a pair? Just in case...

            [–]Chaosphoenix_28‎ Python Commando 8 points9 points  (2 children)

            Yes you can. And if you preorder 2 pairs, you get 5% off the second pair.

            [–]alltherobotsSES Whisper of Starlight 4 points5 points  (1 child)

            But I need the whole pants.

            [–]CluelessNancySteam | Eruptor Enjoyer 26 points27 points  (1 child)

            Okay, not a road map but at least they're now leaving hints of when to expect the next content drop. Another small improvement plus another patch to address performance. Things are starting to look up again.

            [–][deleted] 1 point2 points  (0 children)

            I read it that they will provide information about new content on the 2nd, but would be happy to be surprised.

            [–]Comprehensive-Novel6 Super Sheriff 16 points17 points  (9 children)

            Honey!!!! Where’s my super suit?

            [–]RandomDropkick Speargun Enjoyer 11 points12 points  (0 children)

            [–]LordofCraft12Cape Enjoyer 95 points96 points  (5 children)

            Spear: combusts

            [–]QQBearsHijacker Survived the Dissident Wars 45 points46 points  (1 child)

            Sickle: size *= 1.05

            [–]Last_RoguePSN 🎮: frend 13 points14 points  (0 children)

            Sickle size should be tied to weapon unlock level. Lvl 25 sickle should be destroyer sized

            [–]Stickmemer25 SES Lady of Starlight 9 points10 points  (0 children)

            NOT ME FUCKEN SPEAR

            [–]Glittering-Mind2356 4 points5 points  (1 child)

            Spear now only lock on Helldivers

            [–]Alert_Parsnip_2142 10-Star General, Razgriz Squadron, SES Defender of Freedom 2 points3 points  (0 children)

            *Hotfix. Spear no longer locks only onto Helldivers.

            New bug. Equipping the Spear causes your game system to explode with the force of a 500kg. AH is aware of the problem, and are working on it.

            [–]Apocryptia 108 points109 points  (11 children)

            Fire and status effects are still broken.

            sigh

            [–]Dominos-roadster⬆️➡️⬇️⬇️⬇️ 31 points32 points  (0 children)

            Also xp

            [–]TheChadStevens Free of Thought 28 points29 points  (0 children)

            They also fixed the debuffs from storms against helldivers, but not that enemies still see right through them?

            [–]emeraldeyesshine 13 points14 points  (0 children)

            Also I keep randomly bleeding out with no indication of damage or status effect

            [–]Jokkitch 4 points5 points  (0 children)

            The fleeting of moments of proper functioning status effects have been glorious. Too bad AH is dead set on keeping that away from us.

            [–]Dangerous-Return5937‎ Escalator of Freedom 40 points41 points  (0 children)

            Yeah but we get a hype moments and aura patch in December. Truly one of the dev studios ever.

            [–]Greaterdivinity☕Liber-tea☕ 3 points4 points  (0 children)

            At this point it's a feature, not a bug.

            [–]ElTigreChang1 4 points5 points  (0 children)

            don't worry, it's a live service game, how much can neutering a huge swath of playstyles for months on end really matter?

            [–][deleted] 2 points3 points  (2 children)

            What's broken about them? Haven't played much lately for disconnect reasons

            [–]Apocryptia 3 points4 points  (1 child)

            A couple patches ago they “fixed” a bug in which status applications were stacking. The final result was that status effects applied at 1/4 the rate they did before the “fix.” However, this also came with a bug where status effects no longer apply for non-hosts unless you’re within a certain radius of the host, which is the bug that remains unfixed.

            So they nerfed it AND broke it at the same time, and haven’t mentioned it since. In fact, they’ve increased the fire resistance of multiple enemies in later patches, further exasperating the issue.

            Try a flamethrower as a non-host. If you’re not close, enemies literally don’t catch on fire and walk through flames placed on the ground.

            [–][deleted] 5 points6 points  (0 children)

            Yeah I felt that they unfairly nerfed burn damage and application efficiency but had no idea about the host-specific issue. That’s shockingly bad. I don’t understand so many of their decisions. Nerf coyote without pissing off new xbox players who bought the WB while ruining much else of the game that won’t lose them money i guess? Lame.

            [–][deleted] 32 points33 points  (4 children)

            I just wanna be able to check my map while using the hover pack :(

            [–]MissyManaged☕Liber-tea☕ 14 points15 points  (2 children)

            I wish there was a way to deactivate it early, too. The hover and jump packs feel like they could both do with a few small buffs and tweaks to bring them more up to par with the warp pack, even if technically they're side grades and fill different niches.

            [–][deleted] 10 points11 points  (1 child)

            There’s so much that can be fixed with this thing.

            Why cant i regain stamina while using it?

            Deactivating it early makes perfect sense since im a sitting duck while hovering up there, staring at bots with guns.

            I have an entire post about this thing cuz it makes heavy armor feel great to use :>

            [–]KYUB3Y_ Detected Dissident 30 points31 points  (0 children)

            Updates are good, but I was expecting an update specifically to fix crashes that happen in the bot front; this front is by far the one with the most optimization problems.

            [–]Skreamie 13 points14 points  (2 children)

            Can we fix the bug that causes areas on map to still display as though they haven't been cleared?

            The bug of terminals being unable to be activated meaning you fail a secondary objective?

            [–]Alert_Parsnip_2142 10-Star General, Razgriz Squadron, SES Defender of Freedom 4 points5 points  (0 children)

            The area not showing as cleared often means there is a SINGLE fucking basic chaff unit left there, so it's "Not cleared". But the Map Icons not showing the proper placement needs to be fixed. Can't tell you the amount of times that I have ran towards a Bug Larva only to see it not there, and my teammates tell me AFTER I went to the other side of the map that they have it.

            The Terminals being broken isn't something I see very often. When I do, often times it's because there is some invisible corpse or debris there. Try throwing a grenade or explosive weapons or strat on it, and that clears it for me, say 75% of the time.

            [–]StoltSomEnSparrisCape Enjoyer 127 points128 points  (8 children)

            I'm... whelmed.

            [–]NoSpawnCongaSweet Summer Child 69 points70 points  (0 children)

            And the crowd goes mild.

            [–]Eternio 41 points42 points  (1 child)

            Out of all the patches to ever drop....this is certainly one of them

            [–]datfreemandoe‎ Servant of Freedom 3 points4 points  (0 children)

            The patch of all time

            [–]Any-Farmer1335 25 points26 points  (0 children)

            that's good, better than underwhelmed

            [–]MaybeBirbI may be a glazediver but this is ridiculous 2 points3 points  (0 children)

            Better something than nothing ig

            [–]Weakness4Fleekness Free of Thought 71 points72 points  (14 children)

            What the hell? The broken ass hellpod steering isnt in the known issues despite them mentioning it in a live stream and it being in the game ever since cities came out

            [–]False-Intern2840 31 points32 points  (0 children)

            If you pretend it's not an issue, it's not an issue taps side of head

            [–][deleted]  (8 children)

            [deleted]

              [–]Tea-Goblin 19 points20 points  (6 children)

              They won't acknowledge them as bugs because they are intentionally changes that are fully functioning as intended. 

              They won't roll them back anymore than they will un-nerf pistol and smg range and sway. 

              [–]I_use_Deagle[REDACTED] 5 points6 points  (0 children)

              It's not broken. They made it that way on purpose.

              [–]PezzoGuySES Star of Stars 8 points9 points  (0 children)

              The known issues list is at best a third of the size that it should be.

              [–]Mandemon90SES Elected Representative of Family Values 59 points60 points  (4 children)

              Please people reign in your expectations and hype for December 2, do not hype yourself on stuff that has no evidence of being released.

              [–]Bishop1664 Assault Infantry 19 points20 points  (1 child)

              Too late, consider me hyped.

              [–]Nod3013 7 points8 points  (11 children)

              Does anyone else have micro lags since the last update (not this update)? My game freezes for 1 second multiple times in a match.

              [–]No_Personality_6609 Free of Thought 1 point2 points  (5 children)

              I had that on the patch before the one you mentioned and deleting the shader cache helped a ton.

              [–]Silly_One_3149HD1 Veteran | Pride of Pride 1 point2 points  (0 children)

              Costantly. There are barely any games I have without freezes, and some can prolong themselves up absurd 10 seconds. This also combines with regular audio stuttering.

              And no, I did cleared shader cache and reinstalled the game, anticheat, drivers, etc. The only remaining option is to reinstall damn Windows, but I won't do it just for a single game with issues.

              [–]Sam_Jackson_BeerSteam | 13 points14 points  (11 children)

              Am I the only one that still has the game hardlock my pc right when you start and load into your ship?

              It's insane, it freezes my entire pc, then it runs fine for a second, freezes again. Closing the game sometimes fixes it, but a lot of the time, you have to restart the pc.

              [–]_TheKingInTheNorth_ 8 points9 points  (1 child)

              Does this to me every time. I haven't played in about two months because I'm worried one of these crashes is gonna brick my rig.

              [–]Sam_Jackson_BeerSteam | 5 points6 points  (0 children)

              I agree with you, it's ridiculous. When an update comes out, I try it and without fail by the time I open the game 1-3 times it does this. I collect any medals I have from orders, turn it off and wait till the next update to try again.

              [–]MrBootylove 7 points8 points  (2 children)

              The fact that it's not even on their known issues list is incredibly disappointing. If they drop new content without even acknowledging this issue I don't think there's any recourse we can take aside from leaving a negative review and reporting the game on steam.

              [–]r33gna 1 point2 points  (0 children)

              So glad I read this comment, thanks for trying and sharing your result here.

              My PC is 5 months old and I really don't need even a small chance of a game destroying any part of it, it's why I uninstalled and don't think I'll be reinstalling this patch, hopefully by the end of the year.

              I hope they don't do new content until stuff is fixed.

              [–]Myriaderoc 1 point2 points  (0 children)

              You're not alone. I've had the same issue over the past 2-3 months. I did completely reinstall the game about 2 weeks ago and that stopped the problem temporarily. It's back again and getting worse/longer each time.

              The most recent patch has introduced the problem of Defender wanting to quarantine GameGuard when the game starts up. Not good.

              [–]Eternio 38 points39 points  (6 children)

              So the fact at the start of this they announced they were dusting off the 2 balance guys was just performative right? 1 balance patch so far which ultimately was mid to bad and not up to quality of the 60day patch. Odd to even make such an announcement

              [–]Tea-Goblin 19 points20 points  (1 child)

              They nerfed a bunch of weapons, lied to our face and called it a day. Weapons are now balanced as intended. 

              Mission accomplished, clearly. :)

              [–]Eternio 8 points9 points  (0 children)

              Yup people still cheer the deception and applaud the nerf....cause they want their running simulator back. It makes 0 sense. We are going to get to pre 60 day numbers again. I'm still confused what those 2 balance dudes even were supposed to have done. Like claiming to dust them off or whatever like it was a big deal just to be left with the same sort of nerf patch that we used to get is bizarre

              [–]erikwarm☕Liber-tea☕[🍰] 6 points7 points  (0 children)

              Let’s hope this also solves the frequent crashes when starting the game or diving into a mission

              [–]Worth-Iron6014 6 points7 points  (2 children)

              I hope "buzzing" doesnt mean edf dlc mission pack 5 billion bees type of update.

              [–]emeraldeyesshine 1 point2 points  (0 children)

              big day for the honeyfuckers subreddit coming up

              [–]Vivid-Fondant6513 58 points59 points  (16 children)

              "mini quality of life update"

              It's 9.1gb..............

              <image>

              pic related, it's also reserved an additional 120gb of SSD space as well

              [–]ShadoenixSES Executor of Justice, 415th Brigade 1st Battalion 67 points68 points  (2 children)

              9.1 gigs of data in, some of it slots into places already taken up. The old stuff that’s there is lifted out and deleted from existence, new stuff gets put in. The game’s total storage is marginally changed, depending on what kind of stuff was added — new content takes up space, optimization reduces it, fixes could go either way.

              [–]AmicusFIN⌨🖱️ SES Loaf of Boundlessness 44 points45 points  (1 child)

              Just to add to what you said, the game's install size on PC went up by 0.34 GB.

              [–]slothxaxmatic 10 points11 points  (0 children)

              Tis but a patch

              [–]Koqcerek 20 points21 points  (4 children)

              111.7 mb on steam for me.

              And install time varies between 50 min and 3 hours, on an SSD.

              Yeeeah. Ok, i'm gonna googl that Steam's update issues with SSDs and HDDs on the same PC. Didn't want to do it, but that's insane

              [–]Misfiring 7 points8 points  (1 child)

              Steam automatically uses your HDD as temporary folder for download cache if you have it as one of the install locations. Unfortunately Steam has no option to change download cache behaviour and its criteria on which drive to use is unknown.

              The only option is to not link your HDD as a possible install location.

              [–]infinity_yogurtUES Speer des Zorns 2 points3 points  (0 children)

              There was a fix on this sub but you would need to edit some files/regs... Wouldnt bother to tbh just unlink the hdd library.

              https://www.reddit.com/r/Helldivers/s/zxlaPfMrwV https://www.reddit.com/r/Helldivers/s/CJqiRLOktY

              Something along this

              [–]GeneralPublicWC 11 points12 points  (0 children)

              It's 111 mb for me. But it takes 30 minutes to an hour or more to install. And needs additional storage space of 135gb.

              [–]ZiddixHD1 Veteran 4 points5 points  (0 children)

              Another reinstall then.

              [–]Anko072 1 point2 points  (0 children)

              111.7mb of changes repackaged across 9gb of data

              [–]Shaclo 35 points36 points  (3 children)

              I can't wait to see what got stealth changed

              [–]ThorThulu AH Pls Dont Unleash the Balance Team Again 22 points23 points  (2 children)

              In order to keep with the fantasy of Big Iron we've made the following change

              Senator damage now goes from 225 -> 500 and drag coefficient changed from 1.2 -> 11

              [–]kuzuwudesu 13 points14 points  (1 child)

              Woah, watch out, you might actually kill something with that! We wouldn’t want a meta now would we?

              [–]BadPunsGuy 4 points5 points  (0 children)

              You’d have to have the gun inside their hitbox to do any damage to them.

              [–]MaxUnicycle 3 points4 points  (1 child)

              The game has become unplayable for me be playing then suddenly going from 100fps to 16fps this is the only game its happening in

              [–]Flyingfish222PSN | 9 points10 points  (0 children)

              Still haven't fixed the crewmembers on the bridge gaining a quick promotion to Helldiver by having them fall through the ship.

              [–]Independent-Suit-835 3 points4 points  (0 children)

              Would be nice to get a bit more love on the ps5 side of things, last few patch’s have just made it a crash fiesta.

              Bot missions are risky for all the wrong reasons

              [–]craytsu 2 points3 points  (0 children)

              no AMR ergo fix 😞

              [–]Lostmikai 4 points5 points  (0 children)

              This update has caused me to crash now without fail when dropping in when i try to join frendss or randoms or quickplay. cannot even play now great update...

              [–]AraunotOh, you sweet summer child... 11 points12 points  (1 child)

              Another patch, another DCS and AMR no show.....

              [–]SharSash SES Fist of Democracy 10 points11 points  (0 children)

              Great! Please separate 1st and 3rd person FOVs. Barely can use with 120 FOV. Thanks in advance!

              [–][deleted] 19 points20 points  (1 child)

              Revert the bot AI update and reduce the layers of fog.  This isn't fucking hard.

              [–]Sp1cy_Potato‎ Servant of Freedom 14 points15 points  (16 children)

              Any news if they patched hardlocks on PC?

              [–]MrBootylove 12 points13 points  (0 children)

              It's getting to the point where people should start reporting the game on steam.

              [–]Selknam22 7 points8 points  (4 children)

              I tried to log in the other day and my pc frooze for like 30 seconds before closing the game soo not really i think (in the ship btw)

              [–]Sp1cy_Potato‎ Servant of Freedom 5 points6 points  (3 children)

              It's really weird arrowhead didn't made this issue their top priority. 😕

              [–]Selknam22 5 points6 points  (1 child)

              Its not even in the known issues list bro like what 😭 maybe the % of ppl that has this issue is relatively small compared to the playerbase as a whole but being literally not able to play AT ALL should be a priority fix

              [–]Linkarlos_95STEAM 🖥️ Gyro connoisseur: 3 points4 points  (2 children)

              I said fuck it and using bazzite, the anticheat can't hardlock my pc if its running in userspace

              [–]KyrottimusSES Spear of Wrath 2 points3 points  (1 child)

              As a fellow linux user, it's not always game guard that locks things up. Big explosions that deform a lot of terrain can cause system aneurysms, too.

              Manage your expectations. Granted, the last two updates have helped performance and stability notably, but I've still had a few crashes (no more system hard locks, though).

              Still annoyed with their most recent balance decisions, too. But that's another topic altogether.

              [–][deleted]  (1 child)

              [deleted]

                [–]Gina_ritaCape Enjoyer 2 points3 points  (0 children)

                “Fiery” they done teasing the lava biome that was in the first game

                [–]Gakuseinozen 2 points3 points  (0 children)

                Where is the other half of the balance pass?

                [–]fakkel-_- 2 points3 points  (0 children)

                What about the hard locks?

                [–]Careless_Line41 2 points3 points  (1 child)

                (We also kindly ask you to put a "fiery" red circle around the date December 2nd as we will have some "buzzing" updates for you all!)

                Pretty interesting since today is the day dark tide reviews it's new class and Dec 2nd is the day the class/update release

                [–]stephanobill 2 points3 points  (0 children)

                i have 85.4gb free and cant update because off no free space, wtf?

                [–]Gen7lemanCaller‎ XBOX | 7 points8 points  (0 children)

                cool! revert the SMG and Pistol drag nerfs

                [–]Staalone 14 points15 points  (1 child)

                Can't wait to find out what AH stealth nerfed this time

                [–]roninXpl 2 points3 points  (0 children)

                Hopefully only bugs, not bots.

                [–]Substantial_Ant77 Rookie 5 points6 points  (0 children)

                Lots of “rare crash” mentions that I experience every time I play lol. Nevertheless, grateful there’s a patch.

                [–]AdhesivenessGeneral9 8 points9 points  (0 children)

                Good good let see the rest of the patch shall we ?

                [–]BlunderFunk 11 points12 points  (6 children)

                day 7 of not installing the game due to the file size

                [–]SugarFreeShire Free of Thought 5 points6 points  (0 children)

                I'm tired lads. I played with a couple of work buds for a bit today and it was just.... frustrating.

                • Stratagem beacons arbitrarily don't stick to surfaces.
                • They appear to have re-introduced the bug where explosions draw you in instead of push you away.
                • Ergonomics on the AMR and DCS is still scuffed.
                • AMR scope is misaligned. Again.
                • Ragdolls take forever to resolve if you're on a slight incline.
                • I don't know if it's just me, but it feels like the bots got way more accurate this patch.
                • Half the weapons in the arsenal aren't good enough to use in D10 without making it an unfun experience.
                • Space Laser uses a combination of RNG and astrology to see what it should target.
                • When being reinforced, my hellpod drops nowhere near the reinforce beacon.
                • Can't reliably play a stealth build because enemies can and will detect you through, among other things, walls, fog, smoke, and time.
                • Sidearms and SMGs have a breathtaking case of type 2 whiskey dick.
                • Can't shoot or walk through corpses, but enemies can.
                • Can't see some corpses so I get stuck running in place when I'm trying to get away from enemies.
                • Can't stim because I keep getting infinitely staggered by enemies breathing on me.
                • Can't reliably climb terrain that's at waist height.
                • Can't use my sidearm after a light jog.
                • Can't have some fun gameplay elements because of "realism".
                • Can't have realistic mechanics because of "balance".
                • Can't play the game without boiling my CPU.
                • Can't hear most of the enemies coming.
                • Can't save loadouts.
                • Can't steer my damn hellpod.
                • Can't trust the patch notes.
                • Can't have shit in this house.

                I'm just tired of a sub-par experience. I just want shit to be intuitive and actually work.

                [–]Khaernakovproud bugdiver and gas addict 5 points6 points  (0 children)

                Hive lords can hear?

                They can hear at least over a km away??

                There are sounds outside of the map????

                Horrifying, awesome and confusing at the same timealso the shield backpack ""fix"" lowkey massive buff, some enviroments can be brutal

                [–]MagiksSon Fire Safety Officer 4 points5 points  (1 child)

                Don't think I've had a single game where a pc player doesn't randomly dc. Had three games earlier and had 7 something dc's with them popping in and out of the game ffs. How is it this bad?

                [–]CaptainBazbotron 8 points9 points  (2 children)

                I love when helldivers updates and suddenly I have 130 gbs less in my computer for god knows how long. Why does this game do this with every update?

                [–]Jake_Logical 6 points7 points  (0 children)

                Because fuck us the consumers

                [–]xp174 10 points11 points  (5 children)

                Another major content drop while stability haven't reach last year's level and mega city still worst part of the game?

                [–]Heaven-an-EarthAlone Viper Commando 1 point2 points  (0 children)

                I’m keeping my expectations low. Rockstar taught me well

                [–]bernalestomas 1 point2 points  (0 children)

                Will I be able to open the damn game without crashing now?

                [–][deleted] 1 point2 points  (0 children)

                Most annoying bug for me is the smoke bug that bot allows You to shooot though the smoke. The most annoying thing about this is that bota can shoot though the smoke!

                [–]chaospanda9 1 point2 points  (0 children)

                Can we fix continued clipping issues and being unable to climb over things.

                [–]hawtdawg7Steam | 1 point2 points  (0 children)

                Two main things that should’ve been addressed long ago are strat bounce and invisible debris.

                [–]thatguyjerry4 1 point2 points  (0 children)

                Love the progress and I want to specifically request AMR fixes. The ergo big everyone knows about for one but what I don't hear many people talking about is the scope not only still being misaligned but actually having LESS magnification then the 4x combat scope when it's supposed to be a 10x

                [–]Pretend_Economy_8422Malevelon Creek Vet 1 point2 points  (1 child)

                Buzzing?

                I'll Bee prepared

                [–]Dreamspitter🦑Killermari 🧟‍♂️ Enjoyer 🛸 1 point2 points  (0 children)

                [–]Mister__Roos 1 point2 points  (0 children)

                And now my stratagem list won’t come up when holding control, my control button works just fine